Physical Dimensions & Thickness: The Anbernic RG Cube has a 1:1 square chassis measuring 153 × 86.3 × 18 mm, while the Anbernic RG28XX uses a horizontal bar chassis measuring 125 × 56.5 × 16.5 mm. In width, the Anbernic RG Cube is 28 mm (22.4%) wider than the Anbernic RG28XX. In height, the Anbernic RG Cube is 29.8 mm (52.7%) taller than the Anbernic RG28XX. In chassis thickness (depth), the Anbernic RG Cube is 1.5 mm (9.1%) thicker than the Anbernic RG28XX (18 mm vs 16.5 mm).
Footprint Area & Weight: Calculating surface footprint (width × height), the Anbernic RG Cube occupies 13,204 mm² (132 cm²), compared to 7,063 mm² (70.6 cm²) for the Anbernic RG28XX—a footprint difference of 6,141 mm² (86.9%). On the scale, the Anbernic RG Cube weighs 256g versus 123g for the Anbernic RG28XX, representing a 133g (108.1%) weight difference (Anbernic RG28XX is lighter).
4:3 vs 16:9 Effective Viewable Screen Size: For classic 4:3 retro games (PS1, SNES, N64, Dreamcast), the Anbernic RG Cube's 3.95" (1:1) panel yields a 3.49" effective diagonal (75% active screen area with horizontal letterbox bars on top and bottom (native 1:1)), while the Anbernic RG28XX's 2.83" (4:3) panel yields a 2.83" effective diagonal (100% full screen without black bars (native 4:3)). This gives the Anbernic RG Cube a 0.66" larger active 4:3 diagonal (52.2% more active display area). For 16:9 widescreen content (PSP, Switch, streaming), the Anbernic RG Cube delivers a 3.2" effective diagonal (56% screen usage) versus 2.6" (75% screen usage) on the Anbernic RG28XX, making the Anbernic RG Cube larger by 0.6" (+52.2% active 16:9 area).