Physical Dimensions & Thickness: The Anbernic RG Cube has a 1:1 square chassis measuring 153 × 86.3 × 18 mm, while the AYN Odin 2 Mini uses a horizontal bar chassis measuring 198 × 85.8 × 19.5 mm. In width, the Anbernic RG Cube is 45 mm (22.7%) narrower than the AYN Odin 2 Mini. In height, the Anbernic RG Cube is 0.5 mm (0.6%) taller than the AYN Odin 2 Mini. In chassis thickness (depth), the Anbernic RG Cube is 1.5 mm (7.7%) slimmer than the AYN Odin 2 Mini (18 mm vs 19.5 mm).
Footprint Area & Weight: Calculating surface footprint (width × height), the Anbernic RG Cube occupies 13,204 mm² (132 cm²), compared to 16,988 mm² (169.9 cm²) for the AYN Odin 2 Mini—a footprint difference of 3,784 mm² (22.3%). On the scale, the Anbernic RG Cube weighs 256g versus 320g for the AYN Odin 2 Mini, representing a 64g (20%) weight difference (Anbernic RG Cube is lighter).
4:3 vs 16:9 Effective Viewable Screen Size: For classic 4:3 retro games (PS1, SNES, N64, Dreamcast), the Anbernic RG Cube's 3.95" (1:1) panel yields a 3.49" effective diagonal (75% active screen area with horizontal letterbox bars on top and bottom (native 1:1)), while the AYN Odin 2 Mini's 5" (16:9) panel yields a 4.09" effective diagonal (75% active screen area with vertical pillarbox bars on the sides (native 16:9)). This gives the AYN Odin 2 Mini a 0.6" larger active 4:3 diagonal (36.9% more active display area). For 16:9 widescreen content (PSP, Switch, streaming), the Anbernic RG Cube delivers a 3.2" effective diagonal (56% screen usage) versus 5" (100% screen usage) on the AYN Odin 2 Mini, making the AYN Odin 2 Mini larger by 1.8" (+143.4% active 16:9 area).