Physical Dimensions & Thickness: The Anbernic RG35XX H has a horizontal bar chassis measuring 145 × 69 × 16 mm, while the TrimUI Brick uses a vertical (game boy style) chassis measuring 73.2 × 109.9 × 11.8 mm. In width, the Anbernic RG35XX H is 71.8 mm (98.1%) wider than the TrimUI Brick. In height, the Anbernic RG35XX H is 40.9 mm (37.2%) shorter than the TrimUI Brick. In chassis thickness (depth), the Anbernic RG35XX H is 4.2 mm (35.6%) thicker than the TrimUI Brick (16 mm vs 11.8 mm).
Footprint Area & Weight: Calculating surface footprint (width × height), the Anbernic RG35XX H occupies 10,005 mm² (100.1 cm²), compared to 8,045 mm² (80.5 cm²) for the TrimUI Brick—a footprint difference of 1,960 mm² (24.4%). On the scale, the Anbernic RG35XX H weighs 180g versus 159g for the TrimUI Brick, representing a 21g (13.2%) weight difference (TrimUI Brick is lighter).
4:3 vs 16:9 Effective Viewable Screen Size: For classic 4:3 retro games (PS1, SNES, N64, Dreamcast), the Anbernic RG35XX H's 3.5" (4:3) panel yields a 3.5" effective diagonal (100% full screen without black bars (native 4:3)), while the TrimUI Brick's 3.2" (4:3) panel yields a 3.2" effective diagonal (100% full screen without black bars (native 4:3)). This gives the Anbernic RG35XX H a 0.3" larger active 4:3 diagonal (19.6% more active display area). For 16:9 widescreen content (PSP, Switch, streaming), the Anbernic RG35XX H delivers a 3.21" effective diagonal (75% screen usage) versus 2.94" (75% screen usage) on the TrimUI Brick, making the Anbernic RG35XX H larger by 0.27" (+19.6% active 16:9 area).