Physical Dimensions & Thickness: The Anbernic RG35XXSP has a clamshell (foldable) chassis measuring 89 × 158 × 27.3 mm, while the TrimUI Brick uses a vertical (game boy style) chassis measuring 73.2 × 109.9 × 11.8 mm. In width, the Anbernic RG35XXSP is 15.8 mm (21.6%) wider than the TrimUI Brick. In height, the Anbernic RG35XXSP is 48.1 mm (43.8%) taller than the TrimUI Brick. In chassis thickness (depth), the Anbernic RG35XXSP is 15.5 mm (131.4%) thicker than the TrimUI Brick (27.3 mm vs 11.8 mm).
Footprint Area & Weight: Calculating surface footprint (width × height), the Anbernic RG35XXSP occupies 14,062 mm² (140.6 cm²), compared to 8,045 mm² (80.5 cm²) for the TrimUI Brick—a footprint difference of 6,017 mm² (74.8%). On the scale, the Anbernic RG35XXSP weighs 197g versus 159g for the TrimUI Brick, representing a 38g (23.9%) weight difference (TrimUI Brick is lighter).
4:3 vs 16:9 Effective Viewable Screen Size: For classic 4:3 retro games (PS1, SNES, N64, Dreamcast), the Anbernic RG35XXSP's 3.5" (4:3) panel yields a 3.5" effective diagonal (100% full screen without black bars (native 4:3)), while the TrimUI Brick's 3.2" (4:3) panel yields a 3.2" effective diagonal (100% full screen without black bars (native 4:3)). This gives the Anbernic RG35XXSP a 0.3" larger active 4:3 diagonal (19.6% more active display area). For 16:9 widescreen content (PSP, Switch, streaming), the Anbernic RG35XXSP delivers a 3.21" effective diagonal (75% screen usage) versus 2.94" (75% screen usage) on the TrimUI Brick, making the Anbernic RG35XXSP larger by 0.27" (+19.6% active 16:9 area).